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Inner Valley

Code
A10V001
Version
1.1
TD Build
2025.33070
Released
18-08-2026
Downloads
Locked downloads

Downloadable files are included with lifetime access. Unlock the full library to access every effect file and project file.

fractalStudy_innerValley.tox
tox
Fractal Study_Inner Valley.toe
toe
863930__looplicator__demo-track-4685-industraumatic.mp3
mp3
Description

Inner Valley is a strange attractor drawn as light. Hundreds of thousands of points step through the same pair of equations every frame and settle into a fine grey lace — dense where the maths keeps returning, thin where it only passes through once. Nothing repeats exactly, and the figure keeps folding back on itself inside a square it can never leave. Trails gather where it lingers and decay where it moves on, so the field breathes instead of sitting still. It is self-contained and already animating the moment you drop it in. The underlying map is Simone Conradi's sin/cos strange attractor.

Usage Note

Built with native motion and fully adjustable parameter controls. The system operates standalone with no external wiring required. To drive it with your own signals or audio, route them to the corresponding parameters. Detail sets how many points build the image — lower it first if the frame rate drops on your machine. All default and tested parameter ranges are documented in the DAT table.

Parameters
01Shape3
A (shape)0-6.283

First shape term of the attractor; small changes remap the whole figure.

B (shape)0-6.283

Second shape term; pairs with A to set the overall form.

Reseed0-0.15

Fraction of points respawned at random each frame; adds haze and keeps the field alive.

02Look4
Exposure1-400

Lifts the faint density so the fine filaments read.

Gamma0.2-1.5

Contrast of the tonal falloff across the image.

Point Size0.1-3

Thickness of each point; the line weight of the lace.

Trail (decay)0-1

How long the accumulation holds; below 1 it fades, at 1 it never clears.

03Colour3
Colour Argba

Colour of the dense, bright regions.

Colour Brgba

Colour of the mid-density regions.

Backgroundrgba

Colour of the empty space behind the figure.

04Output3
Detaildraft / normal / high / ultra

How finely the pattern is drawn; higher settings need a more powerful computer.

Framingfit / fill / stretch

How the square figure sits in a frame that is not square.

Res256-4096

Output resolution in pixels; ships at 1280x1280.

05Motion3
Auto Motionoff / on

Master switch for the built-in drift; on by default.

Speed0-3

How fast the built-in drift runs.

Motion Amount0-0.5

How far the drift wanders the shape.

06Presets5
Look6 presets

The stored looks; pick one, then Load.

Look Nametext

Name for the next captured look.

Capture Lookpulse

Saves the current controls as a new look.

Load Lookpulse

Applies the selected look to the controls.

Delete Lookpulse

Removes the selected look.

Usage Terms

This purchase grants you a non-exclusive, non-transferable license to use the component in any personal and commercial projects, including live performances, installations, and client work etc. All rights in the component and its intellectual property remain with Instant Infinite. The component may not be resold, redistributed, shared, or repackaged, in whole or in part. Complete terms are provided in the included License Agreement.

Tags
SilvercoolGreysMonochromeFractal StudyLightBlissSerenityCalmSolitudeMinimalDreamyOrganicCustom ComponentEtherealConnectionAudio Reactive
Inside the Network
5 Views
Inner Valley — opening viewOpening View · A10V001
Inner Valley — audio reactivityAudio Reactivity
Inner Valley — componentComponent
Inner Valley — remix examplesRemix Examples
Inner Valley — internal networkInternal Network
Examples
36 Looks
Inner Valley example 101
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